Feb. 12th, 2014

merridia: (Default)
Maybe I'll just never tag anything again and quit everything forever! Yes, maybe. I really should have just called a hiatus for the month or something. DX

TAKING THE JEWEL.


You approach the statue cautiously. A scampering behind you makes you flash round... but it is only a rat. You feel at the jewel, but it is solidly in place. You try to work your sword in behind it and as you work, you hear an ominous creaking noise. To your horror the statue is beginning to move! You jump down and draw your sword. The IRON CYCLOPS cranes it head round towards you and steps down from its pedestal. You must fight!

IRON CYCLOPS (Skill 10, Stamina 10)

Toughest fight we've seen in a while. No surrender!

You sit back and rest from the exhausting battle. You may eat Provisions here. You prise the jewel from the still statue. It is heavy in your hand and is worth 50 Gold Pieces. You put it in your pack. As you explore the room and the statue, you notice that one of its breastplate sections is loose. When you open this, a small key is inside. You examine this and notice the number 111 on it. With a smile you put the jewel and the key in your pack and set off back to the junction. Add 3 Luck points - you have a valuable artifact here.

You arrive back at the junction.

Open to: Registered Users, detailed results viewable to: All, participants: 5


Now what?

View Answers

Go west.
1 (20.0%)

Go north (and all the way back through the mountain to the very end to try your new keys).
4 (80.0%)

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merridia: (Default)
Quando Omni Flunkus Moritati

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