merridia: (Goodnight Betsy.)
So I'm totally getting sick. My throat is lined with razors and all the coughing in the world just lodges them in there further. But hey, on the plus side, at least this removes the dilemma of my boss telling me I could work today or tomorrow "if I wanted to". Because I really, really didn't, but money. But now, sick, so. Yay.

At least there is hockey now.

Time to get serviced!


The Service Robot leads you to an office, where you make arrangements to have your ship serviced; you may restore your ship's WEAPONS STRENGTH and SHIELDS scores to their initial levels.

You may now make arrangements for leaving the spaceport.

Starting up the ship's engines, you leave the spaceport and head off into deep space.

Your crew are becoming anxious about their fate. Will they be spending the rest of their lives searching space for a dimension gate which may never appear? You are called on to make a statement to reassure them.

As you have yet to learn the time coordinates of the black hole which will, hopefully, take you back to your own universe, you don't have much to say.

You call all your section heads to the briefing room and explain to them the necessity of keeping up the crew's morale. You do not yet have enough information to guide the ship to your escape route and you must keep searching, but you are confident that you will eventually discover the whereabouts of a suitable black hole.

Your officers try their best with the crew, but morale is low. There are reports of two suicides. The Medical Section becomes overloaded with crew suffering from nervous disorders.

Your navigation officer contacts you excitedly. 'Captain!' he exclaims, 'sensors have picked up a black hole 4.2 light years from here!' You decide on an all-or-nothing course and enter warp drive towards it.

You drop out of warp drive a safe distance from the black hole. Your Science Officer works out your optimum course on the ship's computer. As you advance you can feel the immense gravitational pull of the collapsed star. You allow the ship to be sucked in while the crew strap themselves in. The ship is ripped forwards into the void and all personnel pass out.

You will never know whether or not this was the correct black hole. Perhaps it was your angle of entry, or maybe it was your speed, or even the information you have. Whatever the error, the Traveller never emerges from the void. Your mission has been unsuccessful.

Hahahaha you guys, we suck. I love you.
merridia: (Whoops.)
Managed to at least put a dent in my inbox last night, will hopefully be clearing out the rest of it tonight. Working today, but then I get another brilliant two days off, so if I'm not on top of absolutely everything by Thursday, stab me in the goddamn face.

When last we left our valiant heroes, you were getting arrested by some jerkstore aliens.


You follow the Ganzigites for several hours until a small round object is picked up by your scanners. Ahead of you is a large, wheel-shaped structure, rotating slowly. The Ganzigites announce their arrival. Monitoring their conversation, you learn that this is the spaceport Laur-Jamil. M'K Mal once again contacts you and gives you docking instructions.

You dock the ship and wait while he checks your story. Some time later you see the Ganzigite ship leave dock. Presumably you have either been cleared, forgotten about or ignored. You decide to leave the ship and investigate the spaceport.

Inside the spaceport you follow the corridor until you are approached by a hovering device of some kind. It announces itself as a Service Robot and asks if it may be of assistance.

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What will you ask it?

View Answers

To take you to someone of authority.
1 (16.7%)

Whether there are recreation facilities here.
1 (16.7%)

How you might go about giving the ship a service overhaul.
4 (66.7%)

merridia: (pic#4499955)
Update: I continue to have terrible time management skills. Running out the door in a panic! OH GOD I STILL NEED TO FIND SOCKS.

You head out into space, with scanners probing ahead of you. A small fast-moving dot comes within range. As you approach it, you identify it as another ship. You send out an all-frequency radio message and soon an alien face appears on your screen. The face is brown, scaly and somewhat reptilian and introduces itself as Commander M'k Mal of the Imperial Ganzig Confederation.

M'k Mal declares that you are trespassing in Confederation territory and claims you as a prisoner. He instructs you to follow his ship to a nearby starbase.

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Now what?

View Answers

Accompany him.
4 (100.0%)

Refuse to be captured.
0 (0.0%)

merridia: (Goodnight Betsy.)
Oof, gotta get back in the habit of daily updates, this weekend was by turns exhausting and totally batshit insane. Somehow I have survived both the Christmas season and turning 24 now, though, so I'm really hoping things will finally settle down a bit.

RP-wise, I'm a couple of days behind on tags, forgot to tag Kate, have half an SotP written out somewhere that I should finish, but overall, I'm in a pretty good place to start the year off, I think. I finally get a freaking day off work tomorrow, so that'll be my chance to catch up.

For the record, I really fucking hate how impossible it is to get a non-wireless keyboard these days, at least here. I don't give a shit about a cord, why should I have to fight with signal strength and batteries if I don't fucking care?

Today, we have a skill roll for the MO!


Your Medical Officer comes up with a possible antidote and injects herself. She goes down to the docking bay without an EVA suit and waits. An hour later, she has still shown no signs of illness. The antidote has worked! All crew report to the Medical Section for treatment.

Back on the bridge, you set your course. Ahead of you are two planets.

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What do you want to head for?

View Answers

A large red planet.
1 (16.7%)

A blue planet.
0 (0.0%)

A small, fast-moving spot which shows signs of life.
5 (83.3%)

merridia: (Whoops.)
Sorry for the lack of updates, I've spent my two days off work alternating between being lazy as fuck and cleaning like a lunatic because apparently I've got a new bed coming on Saturday, so I need to clear some space! Like, immediately, seeing as I'm working through Sunday.

Apologies for my ridiculous RP fail, I've been able to manage all of two characters since the weekend, and of course they're the two I have the fewest threads for. Hopefully I will have a glut of stupid old tags to post when I get home from work.

Sealing off the docking bay!


Quickly, the crew seal off the affected area so as to prevent the spread of this unknown killer. No more deaths are reported.

Using an EVA (Extra Vehicular Activity) suit, your Medical Officer examines the body of one of the victims. She finds that the man has been poisoned. The planet below must have some sort of poisonous gas in its atmosphere and this has now been carried back to the ship.

Apparently Zoidberg's a girl.

Open to: Registered Users, detailed results viewable to: All, participants: 5


Now what?

View Answers

Get the MO to search for an antidote and treat the crew.
4 (80.0%)

Evacuate the air from all the affected sections.
1 (20.0%)

merridia: (Hurrrrrmlet.)
Have been feeling perpetually two steps behind in everything ever since the new year started, but as this is actually a pretty big step up from the two miles behind in everything that I was feeling before, this is not actually a complaint. More a sigh of determination. Hang in there, baby~

Five hours of work, and then two days off. I can do this.

Gah, how did it take me so long to put up a new poll? Especially when this one's a fun day!


They can find no signs of the pilot. Perhaps he has died or was killed in the crash. An automatic signal, probably a type of Mayday call, is being transmitted by the ship's radio. There being nothing else to see on the planet, your crew return to the recon plane and fly back to the ship.

Landing the recon plane, the party make their way to the briefing room to report to you. As they relate their finding, you are interrupted suddenly with an urgent message: 'Captain! We have lost three of our engineering personnel who were involved with docking the recon plane. They are all dead!'

Open to: Registered Users, detailed results viewable to: All, participants: 8


What will be your first command?

View Answers

Put the landing party into quarantine in the Medical Section.
3 (37.5%)

Seal off the docking bay.
5 (62.5%)

Jettison the recon plane.
0 (0.0%)

merridia: (Default)
I don't think you guys understand how much richer my life is now that I know there's a Colombian version of Grey's Anatomy out there. Colours seem brighter, and music sounds better. It's beautiful.

Speaking of music, saw Les Misérables last night! Still not entirely sure where exactly I stand on it, but overall, I quite liked it and want to see it again. I kinda want to write more about it but I have to get ready for work. Late nights tonight and tomorrow, which: gross, but at least I'm mostly caught up on tags and feeling more well-rested than I have in weeks.

Investigating the new planet!


The planet appears to have no life on it, but scanners detect some sort of activity, perhaps the regular workings of a machine. You decide to investigate and send out a party in a recon plane to see what is happening. They pilot the plane to the area of the signal and land on the planet. It is rocky and barren but not far from where they have landed they find a scout ship of a type they have never come across before, crashed into the surface.

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Now what?

View Answers

Tell them to investigate it further.
5 (100.0%)

Tell them to return to your ship.
0 (0.0%)

merridia: (pic#4499955)
Haha, god, I had planned to cram so much in this morning, and then I managed to sleep through two alarms so now I guess that's not happening. Fuck everything, I am a mess. Off to work it is!

There's a lot to get through here today, so strap in.


The guard sees you and flurries into action. Raising its head in the air, it lets out a shrill whistle. Seconds later you look up to see that you are surrounded by alien guards, all with weapons pointed at you. You decide it best to surrender to them.

You are escorted into the castle towards a central keep, apparently the nerve centre of the castle. You explain that you wish to meet the Rain Lord. One of your guards goes off to the keep and comes back some moments later. Another group of guards comes over to take you inside the keep.

As you enter, your eyes widen. You are not in the great hall, or perhaps stateroom, you had been expecting, but in a large computer complex. The walls are lined with sophisticated control panels covered in gauges, dials and indicator lights. In the centre of the room, behind a large screen flanked with a number of keyboards, sits a human figure. As you approach, this figure turns round on his chair.

'Aha - our intruders!' chuckles the small man sitting at the controls. 'Perhaps they may be able to help with our little problem.'

The man calls himself Bran-Sel. You introduce yourselves and tell him your story. 'I may be able to help,' says Bran-Sel, 'if you are able to help me first.' He goes on to explain that, many years ago, he was an interstellar trader, carrying a cargo of sophisticated planet control computers to Gleena-3 in another sector of the galaxy. His warp drive failed and he was forced into orbit round this planet. He was able to contact Gleena-3 to explain the delay, but they would take no excuses and cancelled the order. Thus he was left with his cargo and no buyer. Facing financial ruin if he returned home, he decided to settle on the planet. Through his advanced knowledge, he was quickly hailed as a sort of god by the inhabitants, who built him a castle in which he could set up his planet control equipment. Since then he has indeed acted as a god and, by his own account, a benevolent one at that. However, some time ago he discovered a malfunction in the weather planning system which meant that he no longer had control over the weather. As the climate was normally very damp, the years of fine weather he had provided for the benefit of the inhabitants' crops had resulted in huge reserves of rain being stored in the planet's clouds. As soon as control was lost, a torrential downpour started.

'If you have a knowledge of planet control systems, and can help me get back control of the weather, I am sure the computer's knowledge of astronomy will be able to help you get back to your own universe,' promises the little man. You decide to call in your Science Officer.

Skill roll for Science Officer Spaceman!

Your Science Officer takes a clump of the weather control program back to the ship to try to analyse it on the ship's computer. It has been written in a strange language, but the computer is able to give some insight into its logic patterns. Your SO alters it slightly and runs the modified program. Within a few moments, the rain dies down. Bran-Sel is delighted and offers to use his computer to search for a suitable black hole to transport you back to your own universe. The computer locates several such black holes; unfortunately it cannot distinguish between them, but it is able to tell you that you will have to travel towards it at warp speed 3 to effect the transfer successfully.

You thank Bran-Sel for his help and beam back aboard the ship.

You leave orbit and probe with your scanners for likely destinations. Some 3.3 light years away is a large red planet which you can head towards.

You switch to warp drive and head towards the red planet. As you reduce from warp speed, you approach a small, great planet.

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Now what?

View Answers

Investigate this.
3 (75.0%)

Continue towards your original destination.
1 (25.0%)

merridia: (Whoops.)
Aunts go home tomorrow. Love them, but thank god. It's like having three grandmothers around instead of the usual exhausting one.

I can't even think of anything else to say, I am completely fried.

To the Rain Lord!


Following their directions, you head towards the hills to visit the Rain Lord's castle. After some fifteen minutes' walk you see a large building in the distance and it takes you another fifteen minutes to reach it. Evidently a walk which takes you half an hour would take the aliens much longer at their sluggish pace. You reach the gate and can see an armed guard barring the way.

Open to: Registered Users, detailed results viewable to: All, participants: 3


Now what?

View Answers

Draw your phasers and shoot the guard.
0 (0.0%)

Continue up to the gate to talk to the guard.
3 (100.0%)

merridia: (I'll have a chocolate choo-choo.)
Feeling extremely jacked up today, all this lack of sleep and days full of zero downtime are finally catching up with me. Nevertheless, I NEED to find time to tag into things and write EPs today. Family is so exhausting.

Your Medical Officer is taken round some of the huts to see whether anything can be done.

Zoidberg gets a skill roll of his very own! Exciting!

Conditions are very primitive. Your MO notices that many of the aliens have a fever and tries a drug which appears to bring their fever down. The aliens are grateful for your help.

Your MO returns and complains of feeling unwell.

And now some weird reverse luck roll, go figure.

The feeling soon passes and your MO recovers after a brief rest. Your party then discusses what to do next.

Open to: Registered Users, detailed results viewable to: All, participants: 5


Now what?

View Answers

Return to the ship to continue your voyage.
1 (20.0%)

Offer to contact their Rain Lord to see if you can help them with their weather problem.
4 (80.0%)

merridia: (Default)
Oof. It's not even eleven o'clock yet, how am I feeling so drained? I think I may have to call in sick to work just so I can keep getting ready for the arrival of my aunts from Edmonton in a few hours, because even when the exhaustion of Christmas is over, IT AIN'T OVER.

Here is the theme to The Fresh Prince of Bel-Air told in iambic pentameter.


The alien is quite a talkative creature and tells you that you are on the planet Cliba. On the surface of the planet there are many villages of similar creatures. Their stage of cultural development seems to approximate that of the Middle Ages on Earth. They are an agricultural race; the weather on the planet used to be excellent but bad weather has ruined their crops for several seasons. The weather is controlled by someone they refer to as the 'Rain Lord', who lives in a fortified castle, two hours' journey from their village. The Rain Lord is, they believe, punishing them with this bad weather. As the crops have been failing, the village has been hit by famine and disease.

Open to: Registered Users, detailed results viewable to: All, participants: 5


Now what?

View Answers

Have your Medical Officer offer to see what can be done for the sick.
3 (60.0%)

Ask them whether they have any knowledge of astronomy.
1 (20.0%)

Offer to try to contact the Rain Lord.
1 (20.0%)

merridia: (pic#4499956)
Feel like shit today, but work. Hooray.

Through your translator, you talk to them, explaining your mission. They are suspicious and hold you at bay with their weapons, but agree to take you to the village Elder to talk.

As you enter the village area, other aliens shuffle towards you inquisitively. You are marched to a large hut in the centre of the clearing to meet the village Elder. You enter this hut and see a large, somewhat wrinkled alien squatting in a far corner. After you have exchanged introductions you begin to question him.

Open to: Registered Users, detailed results viewable to: All, participants: 5


Now what?

View Answers

Ask him about the planet and its inhabitants.
4 (80.0%)

Believe this primitive race can be of little help in your mission but ask anyway about their knowledge of astronomy.
1 (20.0%)

merridia: (pic#4499955)
I do plan on finally getting to all the stuff I owe tonight, as well as hopefully EPing, but since it's Boxing Day and I'm working at the mall with actual stores instead of the one that's 90% doctor's offices, I don't know how much I'll be able to get done while I'm there. Here's hoping the day's not a total wash.

As nice a Christmas as this was, man, am I glad that it's finally over. XD


You land on the planet and look around. A thunderstorm is raging around you and it is pouring with rain. You are standing on rocky ground about a hundred metres from what appears to be a village of some kind. Three aliens, presumably villagers, are shuffling around about halfway to the village but as you appear, they are startled and turn to face you. They are strange, podgy creatures with long necks and stumpy legs. One of the aliens turns and waddles off back to the village at what must be a running pace. The other two are advancing towards you with weapons (long pointed sticks) drawn.

Open to: Registered Users, detailed results viewable to: All, participants: 5


Now what?

View Answers

Wait for them to arrive.
4 (80.0%)

Walk towards them to meet them halfway.
0 (0.0%)

Make a dash for the village.
1 (20.0%)

merridia: (pic#4499960)
SO MUCH TO DO. SO FEW HOURS IN A DAY. AAAAAAAAAAAAAAAAAAH.

Back in the Transmatter Unit, the crew are taking your food off to the lab for analysis. You return to the bridge and prepare to leave orbit. The lab reports that your supplies are digestible and highly nutritious.

Scanners report the nearest planet some 3.7 light years from your present position. You set a course and enter warp speed.

You approach a medium-sized blue-green planet and take up orbit position. Scanning the planet surface reveals several clusters of intelligent life-forms. You try to contact them but nothing comes up on the radio.

Staffing note: with the untimely death of Security Officer Throm, the unnamed Redshirt 2 has received a promotion! What a lucky guy.

Open to: Registered Users, detailed results viewable to: All, participants: 5


Now what?

View Answers

Beam down on to the planet to investigate.
3 (75.0%)

Leave orbit and continue onwards.
1 (25.0%)

If choosing to beam down, organize your away team:

View Answers

Science Officer Spaceman
4 (100.0%)

Medical Officer Zoidberg
4 (100.0%)

Engineering Officer
0 (0.0%)

Redshirt Officer
4 (100.0%)

Redshirt 3
0 (0.0%)

merridia: (Don't fucking cry.)
Derp, had this all typed up and then forgot to post it this morning. It's been... an extraordinarily long week, but I thankfully get one precious day off tomorrow. There will be quite a lot of catching up to do.

Adjusting the heat setting on your phaser, you fire a beam along the ground, making a circle around yourself. To your relief, the pressure on your leg eases and you are now able to rip the vines from you. However, the drain on your phaser's energy has been severe and you will not be able to use it until you have recharged it on the ship.

Open to: Registered Users, detailed results viewable to: All, participants: 6


Now what?

View Answers

Return to the ship.
6 (100.0%)

Continue looking for animals to hunt for food.
0 (0.0%)



Whatever you choose, you have already cut down a fair quantity of vegetation and you have this beamed back aboard.
merridia: (Hurrrrrmlet.)
Ugh, I am so sorry for being so behind on tags (particularly on Felix's EP), I was such a frigging mess yesterday, it was pathetic. Getting back on track today, now that I'm all high on life and sleep and Diet Pepsi.

There's still so much to do, though.


You search for suitable plants, using a nutritional analyser to tell you which will be edible. Not far from where you landed, you find a small cluster of suitable plants with succulent leaves, large fruits and tuberous roots. You begin to cut down the plants and make them into a pile which may be beamed up to the ship.

Suddenly, you feel something restraining your leg and look down to see a vine wrapped round your calf. Its grip tightens. As you wrestle with the vine, the leaves of another plant bend over your head and clamp themselves on to your body. You struggle, but it seems that the plants are alive and are attempting to defend themselves against you!

Open to: Registered Users, detailed results viewable to: All, participants: 3


Now what?

View Answers

Draw your phaser and attempt to cut yourself free.
3 (100.0%)

Decide not to risk harming the plants further and try to untangle yourself.
0 (0.0%)

merridia: (I'll have a chocolate choo-choo.)
Hahahahahaha god, what was I thinking? I'm too old for this shit. Let's have a poll.

When we last left our valiant crew, we were following our Security Officer, Throm, into a stompy, crushy grave in our search for food, so let's... let's try that again, only setting our phasers to KILL this time instead of MESSING AROUND.


The beast roars loudly as the blast strikes at point-blank range. With a violent crash, it topples over, dead. You contact the ship and order the beast to be beamed aboard. It will certainly provide a few good meals for the crew.

Open to: Registered Users, detailed results viewable to: All, participants: 5


Now what?

View Answers

Start gathering vegetation for food.
5 (100.0%)

Go off in search of other animals to hunt.
0 (0.0%)

merridia: (Default)
Working late tonight, insert appropriate whining here. My grandfather's coming home so I need to shovel the walk to accommodate his crippled self before I leave. Have already accomplished the most difficult part of that, though (putting on pants).

Oh, they're officially rebooting Fantastic Four now? Weeeeeeee.


The creature appears to look at you (you are not sure whether it can actually see or not) and you fire. As the blast hits its body, it rears into the air, roaring loudly - and its huge feet come down on top of you! To your despair, a stun blast was enough only to cause it some pain and now its massive weight has crushed you beneath it. This is the end of your adventure...

Damn it, you guys! That's the second time in, like, four days! I can't just keep covering for you, can I?
merridia: (Goodnight Betsy.)
Slept way too damn long last night, am filled with regrets. At least I work late tomorrow so I'll have the chance to fix my sleep schedule. Stupid Christmas mall hours.

Today's agenda consists of tagging, cleaning, and then watching Hill Street Blues until Dexter comes on. And then probably watching more Hill Street Blues to wash the taste of blech out of my mouth.


The three of you slip back into the undergrowth and wait for whatever it is to appear. The crashing gets louder and louder until a huge beast comes into view. Camouflaged by its green scales, which blend in with the plants of the jungle, this creature resembles a large pig, but with a long, thin snout like that of an anteater. It pauses as if it senses something in the air and comes slowly towards you. Suddenly you feel the foliage moving around you. To your horror, you realize you are hiding right beside another of the beasts, its camouflage so good that you were unable to distinguish it from the surrounding plants! As it moves forwards, a cry comes from one of your landing party and you whirl round to see a great leg, looking more like a tree stump, descending to crush him to death.

A coin flip has determined that this is the tragic fate of your Security Officer, Throm. It's how he would have wanted it, I'm sure.

A second leg comes down.

Thanks to an extremely lucky dice roll here, both you and Spaceman manage to evade this assault unscathed. You're not out of the woods yet, though!

You now draw your phasers and leap out of the way.

With weapons drawn, you watch the creature carefully. There is a short exchange of calls and your previous 'shelter' crashes off through the jungle. You now stand facing the new arrival.

Open to: Registered Users, detailed results viewable to: All, participants: 5


Now what?

View Answers

Set your weapons to stun.
4 (80.0%)

Set your weapons to kill.
0 (0.0%)

Wait to see if the beast leaves you alone.
1 (20.0%)

merridia: (Default)
Have started my day out right by dumping a bottle of Diet Pepsi all over myself. Huzzah!

I feel I must have liked Drive more than I remember liking it because I was listening to the soundtrack last night and it gave me all these feelings. Weird.

These have been your random observations of the morning as I head back to the salt mines.

When we last left you and your valiant crew, you were beaming down onto a planet with no land masses to exactly the result you might expect from such a thing. DO-OVER. Thanks to a freak dimensional shift or possibly Science Officer Spaceman's older self traveling through time and changing his past, you instead find yourself beaming down to the pretty green planet. Let's do it!


You take up orbit position round the green planet. Scanning the surface you find an abundance of vegetation and animal life, but there are no signs of intelligent inhabitants.

Once again, you are accompanied by your Science Officer and your Head Redshirt.

You enter the Transmatter Unit and minutes later you materialize in a dense jungle on the planet. As you get your bearings, you hear a sound. In the distance, coming closer, is something large crashing towards you through the undergrowth.

Open to: Registered Users, detailed results viewable to: All, participants: 7


Now what?

View Answers

Instruct your party to hide from it.
7 (100.0%)

Instruct your party to draw their phasers.
0 (0.0%)

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