merridia: (Default)
Quando Omni Flunkus Moritati ([personal profile] merridia) wrote2012-05-30 07:27 am

[075] [155] [214] [168] Exposition!

It's my day off, and yet I was still up at 7:30 anyway. I want to burn down the entire world. Instead, I will probably just listen to podcasts and pick at tags and maybe have a dance party or two. Close enough.

Your final test is... FEAR.


The Shaman walks over to you and touches your head with his fingertips. Your mind fills with terrible and threatening images, so real that you want to scream out in terror.

Fortunately, you're all painted up with magic rouge.

The magical properties of the red powder help you to control your mind and you gradually overcome the terrible nightmare. You have passed the test.

The Shaman is satisfied that you have earned the right to learn his secrets. He rolls his eyes up into his head and stands perfectly still with his arms outstretched. In a trance, he begins to describe the parasitic Gonchong. Its appearance is like a giant harvest spider, only its proboscis connects into the brain of its host; in this case the Lizard King. To kill it, the proboscis must be severed within seconds of its host being killed, otherwise it might leap on to its assailant in a desperate attempt to find a new host. But while it controls him, the Lizard King remains almost invincible, unharmed by normal weapons. Only fire swords can injure the host of a Gonchong. The Lizard King uses them himself, but his collection has an illusion spell cast on them to make them appear as rusty old knives that no one would steal. Using a fire sword and controlled by the Gonchong, the Lizard King is a deadly fighter. Only one creature can scare him - a monkey! Lizard Men suffer from an innate fear of monkeys, even if controlled by a Gonchong. The Shaman slowly comes out of his trance and points to the south-east, saying that the prison colony lies in that direction. You bid him farewell and walk down the side of the volcano towards the Lizard King's stronghold.

You walk quickly south-east, eager to meet up with the freed slaves. You soon arrive at the edge of a ravine which is too wide for you to jump over. You walk east, infuriated by the time you are wasting. Ahead you see a stone arch traversing the ravine, but an armoured HOBGOBLIN is standing guard by it.

Open to: Registered Users, detailed results viewable to: All, participants: 5


Now what?

View Answers

Try to bluff your way across the stone archway.
4 (80.0%)

Offer him a gold nugget to let you cross.
1 (20.0%)

Attack him with your sword.
0 (0.0%)

girlalmighty: (mad: (bang bang) my baby shot me down)

[personal profile] girlalmighty 2012-05-30 02:36 pm (UTC)(link)
lmao, realized too late I was logged in as Olive, not myself. WHATEVER, let her stand in for me on this day. She bluffs better anyway.
whatwedo: (uni :: Gizmos and doodads.)

[personal profile] whatwedo 2012-05-30 04:08 pm (UTC)(link)
This is starting to feel like some wacky Spider-Man comic.
effseedee: (discworld // protest)

[personal profile] effseedee 2012-05-30 09:43 pm (UTC)(link)
Oh, so to beat him we need to see through illusions to find the flaming swords? Gee, if only we'd impulsively put something on that could help with that!

...we also apparently have to be fast off the mark with the severing. That is less promising.