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Lazy, lazy, lazyyyyyy. Monday freaking killed me, as it does, but today promises to be much more mellow and I got a squishy fuzzy skull in the mail, so I'm trying to shake off the lethargy before I head downtown for work and chores and stopping by the hospital because I forgot a big bag of cherries there yesterday at movie night with my grandmother. WE'VE ALL BEEN THERE, I'M SURE.
You charge the door, hitting it squarely with your shoulder.
Another Skill roll! Challenges abound!
The door splits along its length and you can wrench the timbers apart to let yourself in. A torch hangs from one wall lighting up a small armoury room stocked with swords, shields, helmets, daggers, breastplates and the like. You examine the weaponry and find nothing appearing superior to your own sword. However, a circular iron shield with a golden crescent at its centre catches your eye. You pick it up and feel its weight on your arm. If you wish to take this shield it will aid you in battles by helping to fend off wound damage inflicted by a creature on you.
Basically, every time you get hit, there's a chance of it doing half damage. MORE WORK FOR ME.
You now leave the room and continue up the corridor.
On the east wall of the passage you see another door, this time made of solid metal. Listening at the door you hear the sound of tortured screams coming from within.
You charge the door, hitting it squarely with your shoulder.
Another Skill roll! Challenges abound!
The door splits along its length and you can wrench the timbers apart to let yourself in. A torch hangs from one wall lighting up a small armoury room stocked with swords, shields, helmets, daggers, breastplates and the like. You examine the weaponry and find nothing appearing superior to your own sword. However, a circular iron shield with a golden crescent at its centre catches your eye. You pick it up and feel its weight on your arm. If you wish to take this shield it will aid you in battles by helping to fend off wound damage inflicted by a creature on you.
Basically, every time you get hit, there's a chance of it doing half damage. MORE WORK FOR ME.
You now leave the room and continue up the corridor.
On the east wall of the passage you see another door, this time made of solid metal. Listening at the door you hear the sound of tortured screams coming from within.
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Now what?
